Primitive Built-in Types
C++ defines a set of arithmetic types, which represent integers, floating-point numbers, and individual characters […]
C++ defines a set of arithmetic types, which represent integers, floating-point numbers, and individual characters […]
A value, such as 42, in a program is known as a literal constant: literal […]
Some characters are nonprintable. A nonprintable character is a character for which there is no […]
C++ reserves a set of words for use within the language as keywords. Keywords may […]
Variables can be initialized and defines anywhere in the program. Following example will demontrate how […]
A global variable’s scope is throughout the program in which the variable is declared, from […]
A constant variable is defined by const kwyword and can not be modified later. Example […]
A reference serves as an alternative name for an object. In real-world programs, references are […]
Because a reference is just another name for the object to which it is bound, […]
We can define multiple references in a single type definition. Each identifier that is a […]
A const reference is a reference that may refer to a const object: Example We […]
A typedef lets us define a synonym for a type. Example Output A typedef definition […]
To allow programs to be broken up into logical parts, C++ supports what is commonly […]
Segmentation Fault, bus error or access violation is generally an attempt to access memory that […]
1. Proper pointer initialization One common way is to assign the pointer an address to […]
i++ shows that the value of i is post incremented after operation, ++i shows that […]